Games for Windows: The Official Magazine
Reliable and actionable insights, from early evaluations to late-stage mock reviews. Discover the benefits of decades of professional review experience—including over 500 published reviews.
Editorial, advertorial, instructional, copywriting, blogging, and more. No matter the size or scope of your project, the product is delivered on time, on spec, and almost unbelievably clean, every time.
Insightful top-editing and authoritative copy-editing. Ten years of editing experience in print magazines and a fanatical attention to detail help make your copy cleaner, clearer, and simply better.
Joe Rybicki got his start in the videogame industry in 1996, as a writer and editor for P.S.X. magazine. A year later, P.S.X. became The Official U.S. PlayStation Magazine, where Joe remained until its closure at the end of 2006. Moving into a freelance role, Joe earned bylines from top publications from all over the videogame and technology field. Most recently, he has transitioned primarily into consulting, content production, and other behind-the-scenes work in the videogame industry.
Joe lives on the outskirts of Cleveland, Ohio, with his wife, his daughter, two insane Labrador retrievers, and two equally insane cats.